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A collection of all the projects I've worked on

You can find here all the projects I had the chance to work on during these years: short movies, web series, podcasts, VR movies, VR experiences, room scale VR experiences, escape rooms, documentaries, audioguides and of course video games.

Video Games

Here are the games I've contributed to throughout my career, each with their unique style, platform, and genre! Among them, you'll discover MOBAs, VR shooters, fighting games, adventures, city builders, action titles, dog fights, educational experiences and card games. Each project demanded a distinct approach, enriching my understanding of games, sound design, and interactive media production.

MatchdayChampions

MatchdayChampions

Audio Lead, Sound Design, Implementation, C# Scripting, Music, Haptics.

SMITE

SMITE

Sound Design for god's skins released monthly.

Star-Shaman

Star-Shaman

Sound Design, Wwise Implementation and music implementation, Unity C# scripting.

Paladins

Paladins

Sound Design for the character's skins released monthly.

Century Age Of Ashes

Century Age Of Ashes

Creature Design, UI, Wwise Implementation, Dynamic Mix.

Override 2

Override 2

Sound Design, Voice Editing, FMOD Implementation.

Outcast 2

Outcast 2

Ambiences and Creatures Sound Design.

Gangs Of Sherwood

Gangs Of Sherwood

Audio Lead, Sound Design, Mix, Voice Recordings, Voice Editing, Unreal Engine 4 native implementation.

TigerBlade

TigerBlade

Audio lead, sound design, voice editing, Wwise implementation, sound implementation in Unity.

Painting VR

Painting VR

Sound design of ambiences and props in the "Cabin" environment.

Tribe: Rivals

Tribe: Rivals

Weapons Design

Flotsam

Flotsam

UI Sound Design, Foley Session Recording Engineer

Rise Of Humanity

Rise Of Humanity

Sound Design, FMOD Implementation, Music Implementation, Dynamic Mix.

Ary And the Secret of Seasons

Ary And the Secret of Seasons

Sound Design, Wwise Implementation.

VR-KUUB

VR-KUUB

Sound Design, Implementation in Unity.

Them Fighting Herds

Them Fighting Herds

Character's abilities Sound Design.

DKO

DKO

Sound Design, Wwise Implementation, Unreal Engine 4 Implementation.

VR

VR projects have played a significant role in my career. I was thrilled to work on both free-roaming interactive experiences and linear content in the VR realm. This exposure provided me with valuable opportunities to delve into ambisonic formats and familiarize myself with the intricacies and requirements of the medium.

Marco & Polo Go Round

Marco & Polo Go Round

Sound Editing, Dialogue Cleaning and Editing, Implementation and Mix in Unreal Engine 4.

Draw For Change VR

Draw For Change VR

Sound design, ambisonic mix, dynamic mix in UE5, implementation.

Imaginary Friend

Imaginary Friend

Sound design, Unity implementation, Scripting, Voice processing, Dynamic mix.

Meet Mortaza

Meet Mortaza

Sound Editing & Design, Dialogue Editing, Ambisonic Mix.

Danone - Inside Our Labs

Danone - Inside Our Labs

Sound design, Unity implementation, scripting.

Danone Voyage

Danone Voyage

Sound Design & Ambisonic Mix

The Roaming

The Roaming

Sound Design, Mix, Technical Setup at the Venice Biennale, Micking ators and banjo, Overseeing sound.

Kinshasa Now

Kinshasa Now

Sound Editing, Dialogue Editing, Ambisonic Mix.

11.11.18

11.11.18

Sound Editing, Dialogues Editing, Sound Design, Ambisonic Mix.

Traditional Content

Engaging in linear content creation has been an invaluable experience that has honed my ability to swiftly characterize locations and envision the hidden aspects of the world beyond the camera's frame. This newfound expertise has greatly influenced my proficiency in sound designing for cinematics in video games, offering a distinct, stimulating, and gratifying approach to the auditory realm.

Lucas Etc

Lucas Etc

Sound Editing for Episode 4 of Season 2.

La Theorie du Y Season 2

La Theorie du Y Season 2

Sound Editing, Dialogue Cleaning and Editing, Mix for web.

Sortir du Rang

Sortir du Rang

Sound Editing, Dialogue Editing, Mix.

Sciences Ardentes

Sciences Ardentes

Sound Editing, Dialogue Editing and Cleaning, Mix for TV.

Le Jour 23

Le Jour 23

Sound Editing, Dialogue Cleaning, Stereo Mix.

Roule Becane

Roule Becane

Sound Editing, Dialogue Editing, Mix.

Sauve Une Vie 2

Sauve Une Vie 2

Others

I was lucky enough to work on two podcasts and an escape room. This kind of medias was new to me and came with challenges but also a lot of fun! I hope I'll get more opportunities like these ones in the future!

Panic Room Escape

Panic Room Escape

Sound Design, Voice Recording, On-site Mix.

Musé des Egouts

Musé des Egouts

Recording sessions with the writer and the actor, Voice Editing in multiple languages (french, english, dutch), Sound Design.

Après Les Murs

Après Les Murs

Recording sessions with the writer and the actor.

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